It’s almost 2 years since my last posting. What had started out as an attempt to combine my main interest in photography and 3D printing and develop content which would interest others with either, but not necessarily both, interests in a potentially interesting mash up.

Unfortunately, personal circumstances got in the way and I’m documenting these events as much for personal memory as much as to lead into where I would like to take my site for anyone who might be interested.

With a dislocated shoulder which needed major surgery and 9 months of rehabilitation, I was unable to do much photography. For a big part of that time, I was unable to even raise a camera up to my eyes, let lone lug around large amounts of photography equipment. Instead, I made frequent trips to the workshop belonging a friend of mine who is a professional camera repairman and learnt what I could about vintage cameras, lenses and photographic equipment in general. Some of this, I will me touching on in future blog entries. Especially on the topic of vintage camera maintenance and what to look out for when buying selected popular vintage cameras.

On the 3D front, things were not much rosier. I started out with a fairly user friendly 3D printer only to see things regress as the domestic 3D printer industry started making more and more printers whose only selling point was that they were cheap. Printer after printer released with touted advanced features that only worked if the user was prepared to do serious amounts of tinkering, essentially 3D companies using paying customers as beta testers and troubleshooter. A far cry from the sub $1000, hassle free, printers I was hoping that would eventually manifest. I started off with a machine which was WI-fi connected, sharable, only required minimum calibration and without having to use a separate software prepare the 3D models for printing. Today, I’m using a atypical consumer focused 3D printer which is non networked, requires constant calibration and requires preparing the models via dedicated software. Most of it can be overcome and all those things I miss can be added but at additional substantial cost and effort. The price of being an early adopter, sure, but my point is that consumer 3D printing is in a rut where the cost barrier is the only one being paid any attention. This has lead to a vicious cycle where the consumers interested in/curious about 3D printing are able to afford printers only to find that it’s a real pain to do even the simplest things and give up on it. This lack of adoption then limits innovation as printer manufactures are unwilling to address other barriers (ease of use, consistency and speed) as they may not get their investment back.

And so we continue…